11 7 / 2014

wannabeanimator:

Kim Possible (2002 - 2007) | story sketches - John Nevarez

11 7 / 2014

tt-vision:

Hawkex3 (took a creative license with the tattoo cause idk how it looks)

(via hawkeeffect)

10 7 / 2014

adventuretime:

Adventure Time Nominated for Emmy
Guess who just got nominated for an Emmy? If you’ve looked over this morning’s list of nominees or read the above “Adventure Time Nominated for Emmy,” you’d know the answer is Adventure Time. The episode up for the statue this year is “Be More,” and the category is Outstanding Short-Format Animated Program.
Congratulations and best of luck next month to Pen, Tom, Steve, Nate, Nick, Kelly, and the entire cast and crew.

adventuretime:

Adventure Time Nominated for Emmy

Guess who just got nominated for an Emmy? If you’ve looked over this morning’s list of nominees or read the above “Adventure Time Nominated for Emmy,” you’d know the answer is Adventure Time. The episode up for the statue this year is “Be More,” and the category is Outstanding Short-Format Animated Program.

Congratulations and best of luck next month to Pen, Tom, Steve, Nate, Nick, Kelly, and the entire cast and crew.

10 7 / 2014

jbaxteranimator:

Says own name in horse voice.

(via raintalker)

04 7 / 2014

(Source: izanzanwin, via hawkeeffect)

27 6 / 2014

wannabeanimator:

Glen Keane presents Duet via Paulo Eduardo

12 6 / 2014

  • Ladybug (2014)

Modern-day Paris, Marinette and Adrien are two high school kids with a difference: they are the chosen ones to save Paris from evil! They have been entrusted with an important mission – to capture akumas, creatures responsible for turning normal people into super-baddies. When involved in such adventures, these two school kids become superheroes: Marinette transforms into Ladybug and Adrien becomes Cat Noir. But Ladybug and Cat Noir do not know each other’s true identity. Marinette is unaware that, beneath the Cat Noir costume nestles Adrien, her secret crush. Similarly, Adrien doesn’t know that Ladybug is, in actual fact, just Marinette - one of the girls in his class.

(Source: dabootycallmurder, via naruhodos)

12 6 / 2014

dailydot:

Assassin’s Creed fail reveals how sexist animation standards are failing real women,
This is the same gorgeously animated, acclaimed franchise that devotes an entire subset of game play to tree-climbing. Swinging from limb to limb high above the incredibly detailed world? High on the priority list of Assassin’s Creed features. Putting a single woman into an active role in the game? Nah.
Earlier this year, the lead animator of Frozen protested that Disney's 3-D animation software literally didn’t possess the ability to make women’s faces look distinguishable from one another.
This is the same studio that employed a visual effects team of over 40 people in order to design the unique properties of snowflakes. Literally, the women of Tangled and Frozen were less distinguishable to Disney animation software than a pile of snow.
The tangle of issues and layers of sexism that contribute to this situation is overwhelming, but at the core is the fundamentally flawed way women are portrayed in comics, animation, and gaming: a feedback loop of sexual objectification and industry complacence.  
When you perpetuate the idea, across various art-based mediums, that women in drawn art, comics, and animation must and should look and move with flowy, exaggerated gestures, graceful movements, and hips, chest, and ass thrust forward in order to pander to the male gaze at all times, then you make it easier, later on, to use your own sexist animation and art standards as an excuse for why you don’t have more women.
[READ MORE]
We take you on a visual walk-through of the gaming industry and animation culture’s resistance to making women look, act, and move like human beings.

dailydot:

Assassin’s Creed fail reveals how sexist animation standards are failing real women,

This is the same gorgeously animated, acclaimed franchise that devotes an entire subset of game play to tree-climbing. Swinging from limb to limb high above the incredibly detailed world? High on the priority list of Assassin’s Creed features. Putting a single woman into an active role in the game? Nah.

Earlier this year, the lead animator of Frozen protested that Disney's 3-D animation software literally didn’t possess the ability to make women’s faces look distinguishable from one another.

This is the same studio that employed a visual effects team of over 40 people in order to design the unique properties of snowflakes. Literally, the women of Tangled and Frozen were less distinguishable to Disney animation software than a pile of snow.

The tangle of issues and layers of sexism that contribute to this situation is overwhelming, but at the core is the fundamentally flawed way women are portrayed in comics, animation, and gaming: a feedback loop of sexual objectification and industry complacence.  

When you perpetuate the idea, across various art-based mediums, that women in drawn art, comics, and animation must and should look and move with flowy, exaggerated gestures, graceful movements, and hips, chest, and ass thrust forward in order to pander to the male gaze at all times, then you make it easier, later on, to use your own sexist animation and art standards as an excuse for why you don’t have more women.

[READ MORE]

We take you on a visual walk-through of the gaming industry and animation culture’s resistance to making women look, act, and move like human beings.

(via moodyrebelmage)

06 6 / 2014

wannabeanimator:

Here’s the test of a film that never made it to the screen. Hey Arnold! The Jungle Movie.

06 6 / 2014

wannabeanimator:

via Lorelay Bove:

Next week I’m flying to Paris with Brittney Lee and Claire Keane for our show Lovely, Girls in Animation at Gallery Arludik! come say hi if you are around!

(via animationtidbits)

02 6 / 2014

(Source: wannabeanimator)

01 6 / 2014

kappacha:

leseanthomas:

These dormitories will be creatively lead by two of the most significant animators today, Naoyuki Asano and Shingo Yamashita. More veteran animators will be invited to host drawing lectures and workshop. Also Asano & Yomashita’s collaboration animation is currently under production!

Naoyuki Asano
Asano is one of the animators with most attractive creativity among the coming of age Japanese animator generation. As a animator, he takes key role in projects such as “The Tatami Galaxy" (TV)(2010),  “Doraemon: Nobita and the New Steel Troops—Winged Angels" (Movie)(2011), "Saint Young Men" (Movie)(2013)”, and many more popular projects.

Shingo Yamashita

The forerunner of digital drawing technique for Japanese animation. Yamashita’s work includes key animator roles in “Birdy the Mighty: DECODE" (2012), "Naruto" (2007~), and "Yozakura Quartet" series (2010, 2013). Yamashita’s the sole preson responsible to the magnificent ending sequence of "From the New World"(2013).

To support and help them achieve their goal of $10,000. head to their indieGoGo page to pledge! https://www.indiegogo.com/projects/animator-dormitories-for-start-ups/

A worthy cause!  Definitely check it!

(via wannabeanimator)

31 5 / 2014

(Source: wannabeanimator)

30 5 / 2014

swiftsugg:

The Book of Life - October 17, 2014. [x]

(via raintalker)

30 5 / 2014

ktshy:

dopeybeauty:

aurora is the queen bitch

image

Gif by petitetiaras