29 7 / 2014

jellyworld:

Please let yourself be proud of small things. Please do that. Please allow yourself to get really excited about playing a video game well or sending an ask you were nervous about or letting a bug outside or peeling the whole orange in one try. Please get so excited about that. Please. That’s so cool I’m so glad you did it.

(via raintalker)

28 7 / 2014

ca-tsuka:

Cover of japanese Cut magazine with Marnie + other drawings by Ghibli director/animator Hiromasa Yonebayashi (from his Gashu book).

(via wannabeanimator)

27 7 / 2014

wannabeanimator:

Walt Disney Animation Studios | 1937 - 2014

After seeing this post, I decided to make this. The “Experimental” era is usually referred to as Post-Renaissance. I imagine the Revival is going to continue through this decade. 2015 and beyond films listed are: (left to right) Zootopia, Giants, and Moana.

If you want to read more about each era and how they got their names, click here.

(via bonkalore)

26 7 / 2014

iguanamouth:

youre gonna look so godamn cool

(via agentrodgers)

26 7 / 2014

dreamberks:

Inspired by this

(via bonkalore)

26 7 / 2014

  • 1: A-a
  • 2: Apple? Say apple.
  • 1: *jumps*

11 7 / 2014

wannabeanimator:

Kim Possible (2002 - 2007) | story sketches - John Nevarez

11 7 / 2014

tt-vision:

Hawkex3 (took a creative license with the tattoo cause idk how it looks)

(via hawkeeffect)

10 7 / 2014

adventuretime:

Adventure Time Nominated for Emmy
Guess who just got nominated for an Emmy? If you’ve looked over this morning’s list of nominees or read the above “Adventure Time Nominated for Emmy,” you’d know the answer is Adventure Time. The episode up for the statue this year is “Be More,” and the category is Outstanding Short-Format Animated Program.
Congratulations and best of luck next month to Pen, Tom, Steve, Nate, Nick, Kelly, and the entire cast and crew.

adventuretime:

Adventure Time Nominated for Emmy

Guess who just got nominated for an Emmy? If you’ve looked over this morning’s list of nominees or read the above “Adventure Time Nominated for Emmy,” you’d know the answer is Adventure Time. The episode up for the statue this year is “Be More,” and the category is Outstanding Short-Format Animated Program.

Congratulations and best of luck next month to Pen, Tom, Steve, Nate, Nick, Kelly, and the entire cast and crew.

10 7 / 2014

jbaxteranimator:

Says own name in horse voice.

(via raintalker)

04 7 / 2014

(Source: izanzanwin, via hawkeeffect)

27 6 / 2014

wannabeanimator:

Glen Keane presents Duet via Paulo Eduardo

12 6 / 2014

  • Ladybug (2014)

Modern-day Paris, Marinette and Adrien are two high school kids with a difference: they are the chosen ones to save Paris from evil! They have been entrusted with an important mission – to capture akumas, creatures responsible for turning normal people into super-baddies. When involved in such adventures, these two school kids become superheroes: Marinette transforms into Ladybug and Adrien becomes Cat Noir. But Ladybug and Cat Noir do not know each other’s true identity. Marinette is unaware that, beneath the Cat Noir costume nestles Adrien, her secret crush. Similarly, Adrien doesn’t know that Ladybug is, in actual fact, just Marinette - one of the girls in his class.

(Source: dabootycallmurder, via naruhodos)

12 6 / 2014

dailydot:

Assassin’s Creed fail reveals how sexist animation standards are failing real women,
This is the same gorgeously animated, acclaimed franchise that devotes an entire subset of game play to tree-climbing. Swinging from limb to limb high above the incredibly detailed world? High on the priority list of Assassin’s Creed features. Putting a single woman into an active role in the game? Nah.
Earlier this year, the lead animator of Frozen protested that Disney's 3-D animation software literally didn’t possess the ability to make women’s faces look distinguishable from one another.
This is the same studio that employed a visual effects team of over 40 people in order to design the unique properties of snowflakes. Literally, the women of Tangled and Frozen were less distinguishable to Disney animation software than a pile of snow.
The tangle of issues and layers of sexism that contribute to this situation is overwhelming, but at the core is the fundamentally flawed way women are portrayed in comics, animation, and gaming: a feedback loop of sexual objectification and industry complacence.  
When you perpetuate the idea, across various art-based mediums, that women in drawn art, comics, and animation must and should look and move with flowy, exaggerated gestures, graceful movements, and hips, chest, and ass thrust forward in order to pander to the male gaze at all times, then you make it easier, later on, to use your own sexist animation and art standards as an excuse for why you don’t have more women.
[READ MORE]
We take you on a visual walk-through of the gaming industry and animation culture’s resistance to making women look, act, and move like human beings.

dailydot:

Assassin’s Creed fail reveals how sexist animation standards are failing real women,

This is the same gorgeously animated, acclaimed franchise that devotes an entire subset of game play to tree-climbing. Swinging from limb to limb high above the incredibly detailed world? High on the priority list of Assassin’s Creed features. Putting a single woman into an active role in the game? Nah.

Earlier this year, the lead animator of Frozen protested that Disney's 3-D animation software literally didn’t possess the ability to make women’s faces look distinguishable from one another.

This is the same studio that employed a visual effects team of over 40 people in order to design the unique properties of snowflakes. Literally, the women of Tangled and Frozen were less distinguishable to Disney animation software than a pile of snow.

The tangle of issues and layers of sexism that contribute to this situation is overwhelming, but at the core is the fundamentally flawed way women are portrayed in comics, animation, and gaming: a feedback loop of sexual objectification and industry complacence.  

When you perpetuate the idea, across various art-based mediums, that women in drawn art, comics, and animation must and should look and move with flowy, exaggerated gestures, graceful movements, and hips, chest, and ass thrust forward in order to pander to the male gaze at all times, then you make it easier, later on, to use your own sexist animation and art standards as an excuse for why you don’t have more women.

[READ MORE]

We take you on a visual walk-through of the gaming industry and animation culture’s resistance to making women look, act, and move like human beings.

(via moodyrebelmage)

06 6 / 2014

wannabeanimator:

Here’s the test of a film that never made it to the screen. Hey Arnold! The Jungle Movie.